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Don't let them touch you, or you'll die.Several players will be tethered by ice orbs that will slowly drift toward the tethered player.Several players will be targeted for line AoE attacks, keep those lines from intersecting the air pockets to avoid popping them.Each toad drops an air pocket on death, run through those pockets to drop your Breathless stack to 0.If the stacks hit 10, you die, no exceptions. Arena-wide effect causes everyone to get gradually increasing stacks of Breathless.Healers should prepare large AoE heals to go off after the blizzards land.Run there during the proximity AoE warnings to avoid dying. If you did the mechanics correctly, there will be at least one safe spot to stand.Rebind -> Dualcast -> Blizzard III + Blizzard IV Any Blizzard III pillars that form need to be destroyed ASAP, or the players tethered to it will turn into snowmen once Mateus's cast of White Whisper completes.If three players stand in them, they will disappear.
The water pillars will turn into Blizzard III pillars if the ice dancer touches them. Each player should gather two of the blue orbs that appear during this phase, then stand off of the spiraling ice track to avoid getting frozen. It needs to pop before the ice dancer gets to it, or you'll have trouble later. Your first priority is the nearest Aqua Sphere. When Mateus casts Unbind, gather up on your alliance's marker. He starts the fight with several Ice Azers already spawned they need to be taken out or they'll detonate and leave ice puddles that will hurt you later. When adds are up, they need to be killed. One goes due north, one south-west and one south-east. Once you've memorized the pattern, you'll always know what happens next.īefore pulling, mark the arena with gather points for each alliance. Months and years highlighted in green are currently available to beat.This boss has a number of distinct phases. Steeple, Tower, Citadel, Obelisk, Mini Tower, Monthly ChallengesĮvery tower is temporary. No Towers or Citadels confirmed in Zone 9 yet. No Towers or Citadels confirmed in Zone 8 yet. Tower of Astronomically Aimless Annoyances, Tower of Peaceful Happiness and Tranquility Tower of Frightening and Confusing TrialsĪrranged by Zone ( Spatial System / Jupiter's Realm) Tower of Orientating Oscillating Opinions Steeple, Tower, Citadel, Obelisk, Mini Tower, Tower Rush NOTE: The floor colors in this tower are the same for both versions. Super Smash Bros Melee - Final Destination Kirby Air Ride - Kirby's Adventure (Forest Stage) Some include fake blocks, invisible paths, and sudden conveyors.Īlice DJ - Better Off Alone (DJ Glejs Remix) This tower, as its name suggests, is filled to the brim with many traps to try and trick the player.
It also a community tower created by Paramockss.
The Tower of Traps (or ToT for short) is a High Challenging difficulty, ascension-based Tower found in Ring 2.